

The Free Auto Clicker works with most games and browsers making it most reliable for gamers. Like all other auto clicking software, you can choose between ‘Left’ and ‘Right’ click.

#MOUSE CLICKER SCRIPT SOFTWARE#
You can tell the software to stop clicking automatically after the predefined number of clicks. The lesser the time interval you enter, the faster the clicking will be.Īnother handy feature of Free Auto Clicker is the ‘Stop After’ value.

You can input more than one coordinate pair and make the auto clicker run in the sequence.Īpart from the clicking position, you can enter the time interval (in milliseconds) you want the click to happen. The Free Auto Clicker allows you to set the X and Y coordinates on your screen where you want the stimulated mouse clicks. It is on the top of this list because it gives complete control in the hands of the gamers themselves!ĭespite the straightforward user interface, you can customize the clicking the way you want it. Self._timer = wm.event_timer_add(0.1, window = context.window)īpy.utils.register_class(ModalTimerOperator)īpy.utils.unregister_class(ModalTimerOperator)īpy.ops.wm.These are the top automatic clicking software to perform auto mouse clicking.Īs the name suggests, this is a ‘free’ tool to automate clicking on your computer. """Operator which runs its self from a timer"""Īreas = [a for a in screen.areas if a.x 0.3: I tested out several other values and verified those events were getting picked up, so I don't believe it's the structure of the code. So a good solution doesn't feel to right to spin this up in the background.Īlso note the DOUBLE_CLICK option does not work. However this is an extra event queue which runs until terminated. Here is a script I found that emulates an event queue. This is designed for users who know nothing about Blender, so an overlay would eventually replace everything in a slimmed down solution. That could work however I had hoped to eventually hide most of the right-click functionality. The closest I've found to a workable solution is adding to the right-click menu. I would prefer to tie it to some type of mouse event because a button fired operator in this situation would have the button on the side and the selected object half a screen away.
#MOUSE CLICKER SCRIPT HOW TO#
Either way I haven't figured out how to create a double-click event. Blender has events, but seems to only apply inside a modal once already called. With other UI toolkits I've set it to listen for events in event queue. However I don't see a way to map anything with a double-click (so maybe that's not even possible and would need to use a different combo). Most help along these lines suggest re-mapping through Keymap in preferences and saving that config for the addon. I'm not really sure which approach to take - to try and map through Window Manager api, set up an event to monitor for clicks, or. The second part would be handled by a modal.Īll of the examples for modals I've found are either fired off with a test run during register(), tied to a button, or re-routed from an existing event to send in a new direction. The part I need help with is the first part - monitoring for the event. I would like to add behavior to the 3d viewport so that when a user double-clicks an object it puts the object in a special move mode (locked along a certain axis depending on conditions).
